Wednesday, 13 March 2013

Bibliography


  • Caillois, R. (1961) Man, Play and Games. 2nd Edition. United States of America. The Free Press of Glencoe, Inc.
  • Gonzalez, C. (2013) Learning to Stand in the Other's Shoe: A Computer Video Game Experience of the Israeli-Palestinian Conflict. Social Science Computer Review.
  • Gustafson, J. (1990) Design a Character. The Reading Teacher. 86-87.
  • Schell, J. (2008) The Art of Games Design: A Book of Lenses. 1st Edition. United States of America. CRC Press.
  • Shanahan, I. (2003) Bow, Nigger. always_black.
  • Triantafyllakos, G. Palaigeorgiou, G. Tsoukalas, I. (2010) Fictional Characters in Participatory Design Sessions: Introducing the Design Alter Egos Techniques. Interacting with Computers. 165-175.

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