Remediation can be defined in different characteristics in new digital media, Immediacy and Hypermediacy.
Immediacy:
- Immediacy aims itself at the viewer to forget that they're watching.
- This happens in films or photorealism. Photorealism is great example of the techniques that are used in the industry.
Hypermediacy:
- Hypermediacy draws the audiences to its constructed nature without trying be unknown like hiding it.
- Examples of this is the web and modern video games.
Remediation:
- Remediation offers a range of conventions, examples of conventions being used between different media's is photorealism as it is not used to preserved the medium of photography.
- Remediation takes place when it is needed on a new medium to develop unique contents, such as in games, films, TV shows and other media's.
