Caillois Terminology in Roger
Caillois: Man, Play and Games
Cailois Divides play into four main categories:
• Alea/(Chance)
• Ilinx/(Vertigo)
• Agon/(Competition)
• Mimicry/(Simulation)
And alongside the four categories is the
directions of Ludas and Paidia:
• Paidia: Paidia is an emphasis on playfulness.
• Ludas: Ludas means an emphasis on rules.
The four categories aren't meant as
exclusive and inseparable. Collois gives examples of many types of hybrids
between the categories. They are well thought of as elemental they are not
components, but they dimensions of any given game or form of play.
• Alea: Alea
describes the element of chance, in the game chance creates the outcome.
• Ilinx: Ilinx
is discribed by Caliois by topic that doesn't nearly have as much attention as
the other categories that Caillois described.
• Agon: Agon
is the copetitive nature of play, agon depends on competition
and opposition such as sport.
• Mimicry:
Mimicry is the developing side of games. Mimicry is is another to participate
within the illusory world.
• Paidia: Paidia
is the freedom within gameplay of basic levels, the freedom and rules have a
relationship because the gameplay is depending on the rules of the game but
simultaneously it is about the freedom from the rules.
• Ludas: Ludas
is a desire to find amusement in obstacles, that leads to the sense of what
games are but the definition alone does not imply it.
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